

a lot of people do dislike the franchise for multiple reason, the mission structure being one.
I played Dragon’s Dogma 2, and realized that has the kind of mission structure that I would really love in a GTA or RDR game. Even if the missions in DD2 weren’t all that great themselves, they didn’t end the mission and send you back to the start even if an important character died. The quests weren’t quarantined off in a part of the open world, they were embedded within it.



Aw, don’t be sad. It’s possible that he has a stroke and dies in a really funny circumstance, like falling down an up escalator.