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Joined 10 months ago
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Cake day: August 12th, 2025

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  • It was such a long time ago I just remember more of the vibes than the solid reasons I didn’t like it.

    *The levels weren’t as open as 64. It felt more guardrailed. There was a lot less exploration.

    *My favourite thing in 64 was getting flying caps and flying around which wasn’t a thing in Sunshine.

    *64 had a darker, more mysterious tone that felt a lot more meaningful and Sunshine felt very frivolous

    *cleaning up the sludge wasn’t a very fun minigame for me, it was a weird villain

    By itself it was probably a good game but it shouldn’t have been a Mario game.





  • Gamecube.

    The other consoles were pushing for more, but instead the Gamecube only cared about being small?

    I was fresh off Nintendo 64 so I was expecting Banjo-threeie (STOP N SWAP had been so hyped), other awesome Rare games, a new Mario, the new Zelda, and finally a Pokemon game on a modern console!

    Hahaha

    Mario Sunshine was such a bad game that had none of Mario 64’s soul I never touched another Mario game after that. I hated the art of Zelda Windwaker and that it had lost all the dark vibes, and obviously none of the other games I was expecting never happened. I felt completely scammed for being loyal to Nintendo. I taught me to never be loyal to a brand.

    The one and only game I enjoyed on that system was Metroid Prime, but as a child I was only allowed one new console like every 5 years and I deeply regretted not getting a PS2 instead like my friends.