Cyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 16 days agoSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comexternal-linkmessage-square27linkfedilinkarrow-up1194arrow-down12
arrow-up1192arrow-down1external-linkSplinter Cell designer says “one of the difficulties with modern stealth games” is realistic lighting, as environments are now so much “harder to read”frvr.comCyber Cafe@lemmy.world to Games@lemmy.worldEnglish · 16 days agomessage-square27linkfedilink
minus-squarepivot_root@lemmy.worldlinkfedilinkEnglisharrow-up17·16 days agoThey also need red vision cones to show where the un-stealth area is.
They also need red vision cones to show where the un-stealth area is.